﻿using System;
using System.Collections.Generic;
using System.Text;

namespace SysCommon.Entity.Map
{
    public class LimitSpeed_Ety
    {

        /// <summary>
        /// 道路名
        /// </summary>
        private string roadname;
        public virtual string ROADNAME
        {
            get { return roadname; }
            set { roadname = value; }
        }

        /// <summary>
        /// 限速值
        /// </summary>
        private int limitedspeed;
        public virtual int LIMITEDSPEED
        {
            get { return limitedspeed; }
            set { limitedspeed = value; }
        }

        /// <summary>
        /// 开始里程
        /// </summary>
        private double starmileage;
        public virtual double STARMILEAGE
        {
            get { return starmileage; }
            set { starmileage = value; }
        }

        /// <summary>
        /// 结束里程
        /// </summary>
        private double endmileage;
        public virtual double ENDMILEAGE
        {
            get { return endmileage; }
            set { endmileage = value; }
        }

        /// <summary>
        /// FeatureClassName
        /// </summary>
        private double featureclassname;
        public virtual double FEATURECLASSNAME
        {
            get { return featureclassname; }
            set { featureclassname = value; }
        }

    }
}
